上古卷轴5:重置版MOD 神秘的温室

2026-07-04 17:56:04
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神秘的温室

这个mod需要主要的天际游戏和官方更新补丁,以及所有官方DLC(Dragonborn,Hearthfires和Dawnguard)。还需要我的MysteriousWorkshop mod(可在teamcommunity.com/sharedfiles/filedetails/?id=666763423&tscn=1470428980在Steam上或在Nexus上找到www#nexusmods#com/skyrim/mods/76419/?)在启动游戏时,首先安装并安装在数据文件加载顺序中的神秘温室上方。任何纹理或环境模型应该低于这个。就像Mysterious Workshop mod一样,这个应该与那里的每个其他mod兼容。如果您发现任何明确的冲突,请告诉我。我制作这两个独立模型的原因是因为要种植自己的植物,尤其需要Hearthfires DLC ......但是没有DLC的人仍然可以使用研讨会工具。将它们结合起来会给那些没有和不想要DLC扩展的人带来不便

包。

神秘的温室为您的神秘工作室增添了一个宽敞的温室。包括171个单独的土壤用于种植作物

你的选择。一些种植园是单株植物,一些是两个植物并排,东西两个房间各可容纳3株植物。温室可从Mysterious Workshop大楼角落的两扇新门中的任何一扇进入。不要使用COC控制台代码“COC aaaMysteriousGreenhouse”去那里或者你会被送到某个地方......奇怪......花园侏儒棚!如果你读过Anise小屋附近的便条,你会发现一些关于侏儒的东西。好吧,这个控制台代码会让你进入侏儒留下的侧室。他们喜欢花园。请不要乱用侏儒,它们不仅仅是为了表演!它们是使您的植物在温室中生长的脚本的组成部分!一旦你发现它,你仍然可以快速前往神秘工作室的前门,然后转到侧门进入温室。

与往常一样,这座建筑位于Anise小屋西北方向的几步之内......从Riverwood出发,您想过河,左转,沿着河岸向西走一段时间,离开主要道路只穿过草地直到你看到茴香的小木屋。你可能会发现一只熊在前门附近徘徊,所以当你靠近时要小心。如果您还没有找到Anise的小屋,请站在Warrior Stone前面,从Helgen到Riverwood(在游戏开始时逃离执行并逃离龙)。如果你透过战士石中间的洞看,你应该看到整个河流的小森林里的工厂建筑。

请注意:温室房间设有物品和容器RESPAWN,因为这是植物实际生长所必需的。因此,如果您想要安装任何物品,请将它们放在车间而不是温室中。这就是为什么我没有在温室中放置任何存储空间。

有一个已知的BUG:当使用这个mod时,有时会产生一组新的门,覆盖WORKSHOP房间的入口。要进入车间,只需打开那些外门,然后在中间点击打开通往车间的实际车门。当文本从“Open Door”变为“Mysterious Workshop”时,你会看到它。

根据elderscrolls#wikia#com/wiki/Greenhouse,这是您可以在温室中种植的所有植物的清单:

粮食作物:卷心菜,胡萝卜,葫芦,韭菜,土豆,小麦;

蘑菇:出血冠,水疱,飞鹅膏,发光的蘑菇,小便,mora tapinella,Namira腐烂,白帽,鳞片

鳞;

花:蓝山花,红山花,紫山花,薰衣草,茄属植物,死亡铃,龙舌;

水果:Jazbay葡萄,杜松子,雪莓

其他:犬根,蠕变簇,巨型地衣,草荚,沼泽真菌荚,蓟枝*,苔原棉*。 (请记住,蓟花和苔原棉花炼金术效果由神秘工作室改装!)

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Mysterious Greenhouse

This mod requires the main Skyrim game and official updatepatch, as well as all of the official DLC (Dragonborn, Hearthfires, and Dawnguard). Also requires my MysteriousWorkshop mod (found at teamcommunity.com/sharedfiles/filedetails/?id=666763423&tscn=1470428980on Steam OR on Nexus at www#nexusmods#com/skyrim/mods/76419/?) to be installed FIRST and placed above this Mysterious Greenhouse in the data file load order when launching the game. Any texture or environmental mods should go BELOW this one. Like the Mysterious Workshop mod, this one should be compatible withjust about every other mod out there. If you find any definite conflicts, please let me know. The reason I am making these two separate mods, is because to grow your own plants you need the Hearthfires DLC in particular… but the workshop tools can still be available to people who don’t have the DLC. Combining them would makeit inconvenient for those who don’t have and don’t want the DLC expansion

packs.

The Mysterious Greenhouse adds a spacious greenhouse to your Mysterious Workshop. Includes 171 individual soil plots for planting crops of

your choice. A few of the planters are for single plants, some are for 2 plants side by side, and the ones in the east and west rooms can hold 3 plants each. Greenhouse is accessible from either of the two new doors at the corners of the Mysterious Workshop building. DO NOT attmept to use the COC console code "COC aaaMysteriousGreenhouse" to go there or you'll be sent somewhere... strange... the garden gnome shed! If you read the note near Anise’s cabin you’ll notice something in thereabout gnomes. Well, this console code will put you in the side room where the gnomes stay. They tend the garden. Please do not mess with the gnomes, they are not just there for show! They are an integral part of the script that makes your plants grow in the greenhouse! Once you discover it, you can still fast-travel to the front door of the Mysterious Workshop and go around to the side door to enter the greenhouse.

As always, the building is located just a few steps northwest from Anise’s cabin… from Riverwood you want to cross the river, turn left, and follow the riverbank to the west for a while, off the main roads just run through the grass until yousee Anise’s little cabin. You will probably find a bear wandering around near the front door so be careful as you approach. If you have not yet found Anise’s cabin,stand in front of the Warrior Stone on the road down from Helgen to Riverwood (where you escaped execution and ran from the dragon at the beginning of the game). If you look through the hole in the middle of the Warrior Stone, you should see the workshop building in the little forest across the river.

Be advised: the greenhouse room is set to have items and containers RESPAWN, since this is necessary for the plants to actually grow over time. So if you have any items you want to store SAFELY, put them in the workshop room instead of the greenhouse. That is why I did not put any storage in the greenhouse.

There is a KNOWN BUG: sometimes a new set of doors will spawn that covers the entrances to the WORKSHOP room when using this mod. To get into the Workshop, just OPEN those outer doors and then click in the middle to open the actual doors that lead to the Workshop. You'll see it when the text changes from "Open Door" to "Mysterious Workshop".

According to elderscrolls#wikia#com/wiki/Greenhouse this is a list of all the plants you can potentially grow in your greenhouse:

Food crops: cabbage, carrot, gourd, leek, potato, wheat;

Mushrooms: bleeding crown, blisterwort, fly amanita,glowing mushroom, imp stool, mora tapinella, Namira’s rot, white cap, scaly

pholiota;

Flowers: blue mountain flower, red mountain flower,purple mountain flower, lavender, nightshade, deathbell, dragon’s tongue;

Fruits: Jazbay grapes, juniper berries, snowberries

Others: canis root, creep cluster, giant lichen,grass pod, swamp fungal pod, thistle branch*, tundra cotton*. (Remember the Thistle and Tundra Cotton alchemyingredient effects are modded by the Mysterious Workshop!)

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